She’s then confronted by the agent behind these attacks, somebody in formidable battle armor. ![]() Laurel streaks to her home on Zirr and finds baby Lauren fine but husband Rond gone. Brainy thinks about the abductions of Luornu and Imra and now the attack on Rond and starts to put together the pieces. But a call from nanny Englenna that her husband Rond Vidar and baby Lauren are in some sort of danger has Laurel taking off like a shot. We pick up with the current-day adult Legion in their headquarter on Talus, engaged in a poker game where Ayla (Lightning Lass) is emptying the pockets of the other players, including Stone Boy, who gets a compliment for his stony “poker face.” Then Luornu’s husband, Chuck (Bouncing Boy) Taine shows up with the news that Luornu has gone missing.Įlsewhere, Brainy is testing Laurel Gand’s strength and finds she’s almost fully recovered from her brutal battle with BION back in Legion #26. Luornu awakens from the dream hearing someone calling her name and she’s startled at the identity of the unseen visitor. It opens with a dream sequence in which we see Luornu (the one-time Triplicate Girl and Duo Damsel) re-living the death of her first duplicate body at the hands of Computo, which occurred back in Adventure Comics #340-341 in early 1966. In any event, the story itself is interesting, well constructed and makes very creative use of Legion continuity. So I don't think we really did justice to a well-conceived story when we had to build up to it while the main storyline was going through some huge events (recovering from the destruction of Earth and bringing the kid Legion and the adult Legion together). ![]() To me, the disappearance of the character who I think qualifies as the matriarch of the whole Legion family was too big a deal to just be a little background business through those issues, and yet it wouldn’t have been practical to give her abduction a central role in those jam-packed earlier issues. What feels in retrospect the most intrusive were the couple of pages we had to include in prior issues to build to the story by showing the abduction of Imra (Saturn Girl). It’s a good, well-conceived story, but it does feel to me like it generated a break in the storyline, especially given how many unavoidable fill-ins the series had needed through the course of its run. ![]() This issue was a little side-trip that occurred because our colorist Tom McCraw successfully pitched a story to whoever was the editor at the time (not sure if the story started out under Dan Raspler, or Michael Eury).
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